AI Insights · Timothy · April 2024
Top 5 Basketball Games Performance in Oman Q1 2024
In the first quarter of 2024, top basketball games in Oman showed varying trends in weekly downloads, revenue, and active users, with some apps experiencing growth and others seeing declines.
In the first quarter of 2024, the performance of the top five basketball games in Oman on a unified platform showed diverse trends in weekly downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, provides a comprehensive overview of these apps' market performance.
Basket Battle by SUPERSONIC STUDIOS LTD showed a steady activity pattern. Weekly downloads fluctuated between 325 and 766, peaking in late January. The app maintained a consistent number of weekly active users, ranging from 6.5K to 7.4K throughout the quarter.
Jump Dunk 3D from Voodoo experienced a significant decline in both downloads and active users. Weekly downloads dropped from 1K in January to just 135 by the end of March. Similarly, active users decreased from 1.8K in January to 437 in late March.
NBA Infinite - PvP Basketball, a new entrant by Level Infinite, showed a sharp decline in downloads post-release. Starting with 2.1K downloads in mid-February, the numbers fell to 74 by the end of March. Active users also saw a decline from 2.4K to just over 1K during the same period. Revenue peaked at $53 in late February but dropped to negligible amounts thereafter.
Basketball Stars™: Multiplayer by Miniclip.com had a notable increase in revenue mid-March, reaching $140. Downloads saw a significant spike in the same period, jumping from around 118 to 621. Active users increased from 658 to 1.2K in mid-March, maintaining numbers above 1K by the end of the quarter.
NBA LIVE Mobile Basketball by Electronic Arts exhibited a mixed performance. Weekly downloads remained relatively low, peaking at 265 in early January and dropping to 178 by the end of March. Active users fluctuated, starting at 1.6K in early January, dipping to 823 mid-March, and then rising to 1.3K by the end of the quarter. Revenue showed a gradual increase, reaching $26 by late March.
For more detailed insights and data, visit Sensor Tower's platform.